From Unofficial Lifeweb Wiki
Noble Fates
Fate
|
Role
|
Difficulty
|
Baron
|
"Lord" of fortress. Despotic and cruel, but, some barons are just and merciful, if it do, possibly you just have nightmare.
|
aVery Hard
|
Baroness
|
Wife, or even sometimes husband of Baron.
|
cMedium / Hard
|
Heir
|
Son, or rarely daughter of Baron. In case of his death, (s)he'll become new baron. Can be adult and child.
|
bHard
|
Successor
|
Daughter of Baron. Like any woman role, can become succubus, beware! Like heir, can be adult or child.
|
cMedium / Hard
|
Fortress Fates
Fate
|
Role
|
Difficulty
|
Apprentice
|
Kid that help blacksmiths.
|
fEasy
|
Bishop
|
Local pope. Can bless people, so they would get some good mood. Also, can banish spirits (dead players in ghost form) and banish undead too.
|
cMedium / Hard
|
Blacksmith
|
Smith metal and not only things, build things (surprisingly his construction skill is way better than his smithing skill) and bosses apprentices.
|
dMedium
|
Butler
|
Follows the Baron's orders, often delivering things or keeping the castle tidy.
|
eEasy / Medium
|
Bum
|
Jobless (wo)man. Doesn't do anything useful and possibly will be material for Lifeweb, local energy generator.
|
bHard
|
Censor
|
Bosses Cerberuses around and threatens Blacksmith, so they would smith things for him and Cerberon, due to this, dies by sledgehammer.
|
aVery Hard
|
Cerberus
|
Guard of fortress.
|
bHard
|
Docker
|
Very, very, very, very, very stupid person that serves merchant.
|
dMedium
|
Esculap
|
Leads Serpents.
|
aVery Hard
|
Hand
|
Friend and assistant of Baron. Acts like your regular, real-life Prime Minister.
|
bHard
|
Hump
|
A male version of the Whore.
|
eEasy / Medium
|
Incarn
|
Holy warrior. Combination of inquisition Practicus and Cerberus. Tasked with controlling migrant flow through gates. Also, fights with heretics and Soulbreakers.
|
bHard
|
Inquisitor
|
Mad, cruel, chaotic bastard that obsessed with seeking Thanati heretics.
|
bHard
|
Innkeeper
|
Cook food and sell it for money. Also, sell inn rooms for visitors.
|
dMedium
|
Jester
|
Baron's human toy.
|
eEasy / Medium
|
Meister
|
Old faggot that work in archive, sorting out documents and handing out wage through his console. Sometimes, gives advice to the Baron.
|
dMedium
|
Meister's Disciple
|
A younger person who helps out the Meister with all of their work.
|
dMedium
|
Mercenary
|
Sells their sword to the highest bidder. Often helps the fort defend against outside attackers.
|
bHard
|
Merchant
|
Rich asshole that orders things and sell them to fortress poor bitches.
|
dMedium
|
Mortus
|
Feed Lifeweb and bury corpses.
|
cMedium / Hard
|
Nun
|
Feed and care for the poor of the fortress. Uses their powers to heal infected wounds or kill the dying.
|
dMedium
|
Practicus
|
Serves Inquisitor. Possibly, at least 1% kinder than him.
|
cMedium / Hard
|
Prophet
|
Thou Shalt not Kill. Must heal, feed and etc persons, can't harm them at all. However, can still harm monsters and animals, through most monsters doesn't touch him because he's hippie.
|
dMedium
|
Pusher
|
Gather money from whores and sell drug. Make sure that you will get enough money to repay debt before hunt for you begin.
|
dMedium
|
Serpent
|
Doctor for nobles.
|
dMedium
|
Servant
|
Kid that do anything for Baron.
|
fEasy
|
Sitzfrau
|
Head maid. Supervises the Servants and works with the Butler to serve the Baron.
|
eEasy / Medium
|
Soiler
|
Work in the farms to provide food for the fortress. They also ranch Arellits.
|
eEasy / Medium
|
Squire
|
Kid that help Cerberuses.
|
eEasy / Medium
|
Whore
|
Self-explanatory. Fuck for money
|
eEasy / Medium
|
Antagonist Fates
Fate
|
Role
|
Difficulty
|
Mother
|
Like a changeling in that other game. Disguises herself as fortress dwellers and eats them.
|
aVery Hard
|
Skinless
|
Ambush monsters. Badly affected by radiation, they walk around without clothes and attack everyone.
|
e Medium
|
Soulbreaker
|
Doesn't appear every round. Steal fortress civilians, stick together and ALLAHU AKBAR.
|
b Hard
|
Soulbreaker Eunuch
|
ALLAHU AKBAR but without dick. Must torture stolen fortress infidels and make sure that their ship/station/whateverspaceshit is safe.
|
b Hard
|
Soulbreaker Bashar
|
Leader of ALLAHU AKBAR slavers. Armed with unique sword - Scimitar.
|
a Very Hard
|
Succubus
|
Enslaves men through sex, wants to wipe out women.
|
a Very Hard
|
Vampire
|
Drinks blood, makes more undead monsters.
|
b Hard
|
Werewolf
|
Transforms into a monster and eats people, especially vampires.
|
b Hard
|
Witch
|
Casts spells, lives outside of the fortress.
|
b Hard
|
Wraith
|
The ghost of slain players inside of the fortress, or those whose bodies are destroyed. Haunt people and be a general annoyance.
|
g Easy
|
Zombie
|
The body of slain players outside of the fortress. Bite people to spread the infection, and eats brains.
|
g Easy
|
Fate
|
Role
|
Difficulty
|
Expedition Leader
|
Teapot, Pickaxe, great skills across board, can request (great for meta-miggering, request class someone wants and they can pick it at start before getting up)
|
Count
|
Rapier/sabre, loadsa money, starts hungry, can have legendary combat
|
Mercenary
|
Random weapon selection (Rusty sword, spear, crossbow, combat knives), random armour (copper)
|
Peasant
|
Extremely high base strength, great for neck massages. Starts with farming equipment (seeds/spores in backpack, hoe in pocket, bucket in hand).
|
Consyte
|
Friend to monsters, feels no pain. Befriend the prophet (if they still live) via choir.
|
Hunter
|
Spawn with a bow, arrows, and hunting knife. They get legendary tanning skill and you aqcuire hides from dissecting animals. Small chance of spawning with an iron bow and arrows.
|
Crusader
|
A supposedly devout holy christian warrior. Usually ends up getting killed instantly or banging witches. $200.
|
Monk
|
Has all the priest/bishop abilities and a heretic detection vision. Spawns with a a steel staff and monk robe. Not all that useful.
|
Miner
|
Spawns with a gasmask and a pick, varying in quality. Gasmask doesn't seem to do very much. You do hear dwarf fortress music as a replacement for standard cave music.
|
Shroomcutter
|
A very versatile migrant, has a lot of varying skills. Master and legendary in a lot of crafts. Spawns with a rusty axe varying in quality.
|
Trader
|
Spawns with money, a positive royal moodlet, and the ability to recruit people. Gets a commstation that you have to set up on the surface, has some things you can't get from the normal merchant, all of it ridiculously overpriced. A single bottle of water is 32 obols. Uhhhhh???
|
Pathfinder
|
Spawns with a horsehead and leather clothes. Never triggers an ambush, so can run. Can also locate the north and the leader. Master in most crafts.
|
Alchemist
|
Spawns with a full alchemical kit, two boxes of vials, and an alchemist staff varying in quality. Alchemist staff fairly useless except as a blunt weapon
|
Drugdealer
|
You spawn with an unused needle. That's it. Bugged??
|
Prostitute
|
Have fun with your STD's.
|
Engineer
|
Spawns with a mason's hammer and devices. Can build crossbows and traps, I guess.
|
Blacksmith
|
Spawns with a smithing kit and legendary metalsmithing. People never go this, RiP miggerfort.
|
Vampire Hunter
|
Apparently spawns when there's an excessive amount of vampires in the caves/fortress. Has a lot of silver stuff and some resprited inquis gear.
|